Monday, July 16, 2012

Some stuff

 I had a revelation about the way we should do the sprite/armor template and I should have an example posted in the next few days. It will make WAY more sense than the way I was thinking about doing it before.

 Corey, I will also have a "sample sprite" ready for use by Saturday. Just a simple one to test out my work flow. I was thinking of just doing a skeleton front, back, sides, and a walking step in each direction. That way we would have something original to put in game as you are working on the programming.  Can you send that conversion tool via Email? If so, will you email it to me? ( danimalhiggins@hotmail.com) What size do you want to try the sprites at? 32x32, or did you want to try 64x64? I will also have some original textures to try out as well. You want the textures to be  32x32, right?

 Anyway, I should have a bunch of stuff ready by this weekend. Do you guys have any new thoughts, or ideas to share?

2 comments:

  1. I wanted all the textures and sprites to be at 256x256, but we can at least get what you have working. So the bigger the better, 64x64 will work. I just need to know the size you're going to use so I can put the dimensions in the converter and yes I can email it, I'll also include how to use it.

    as it stands now I have an npc chat working and many more things in the works...I'm going to post a video of what I've got this week.

    Can't wait to see what you've got!

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  2. Cool, I can do 256x256. I have'nt finalized anything yet.

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